Certainly! Here the fundamentals tips:

1. Use the gamepad to master Ash and Tor’s movements.
2. If you get stuck (and in danger) with Ash, go ahead and waste you coins to use the special.
3. If you can’t get Ash and Tor to line up at the exit, use Tor’s special to stop his movement.
4. The critical hit allows you to recover some life: being lucky is important.
5. Only Ash can dodge hits: think seriously to raise his dexterity.

Other tips:
- When you got the opportunity, try to get stuck with one character, then move only the other character.
- Holy sword is a very good item, expecially in early game. Consider to keep it if you find it.
- Dont’ waste all keys at the beginning of frozen dungeon.
- If you’ve equipped a good item, don’t waste all money with goblin, use it instead for specials!
- If you find the “lighting orb” item in early game, you maybe consider to keep it and never boost up your vision skill.
- Use Tor’s special only when you have less than 1/4 of his health points, you will recover more life.
- The “Tome of knowledge” if a very good item if found in early game. Discard it after half game.
- Fury is less effective in late game and obviously the item “Fury charm” is less useful in late game.
- If you don’t have “Spiked boots” and keep sliding in Frozen Dungeon, let enemies block your path.

Boss fights:
- At stage 6, stuck one of the characters, then hit the button with the other (on hard mode you cannot do it, so you must walk very fast).
- At stage 12, if you are next to barrels there is a chance to block it after a boss jump.
- At stage 18, before the slimes jumps, go and position in the top-right side of the screen.
- At stage 24, run as fast as you can and… avoid flames!

Free the girls:
- You must have a strong ‘build’ over Tor in order to free Ige at stage 6.
- After 2 wins you’ll unlock the “spiked boots”: this will be the perfect moment to repeatedly try to free Astra at stage 12.
- You must be rich in order to free Shanthi, at stage 18, so do a run without wasting your money (hard mode only).
- Only an “holy” item let you to free the Queen Yuma at stage 24, so keep it in mind!

The Golden Coins and the Nutaku Bears:
You must have the “Ero+ version” of Ash and Tor to see these illustrations (you can buy this version from Nutaku Official Page). Only by playing the hard mode you will unlock golden coins. Nutaku Bears will appear randomly into final stage’s chests.
Here the changelog:

- VERSION 1.51
Each time you complete a dungeon you will receive an amount of health based on the grade you received

- VERSION 1.5
Fixed some bugs
Updated website url and changelog url

- VERSION 1.4
At power up room you will recover 75% of your maximum health (50% if in hard mode)

- VERSION 1.3
‘Nutaku’ bears added: can be found randomly into dungeons
The ‘Nutaku’ bears will unlock other images into gallery
Added fury orbs: just crack some wall to obtain it (except for Deep Dungeon)
Bugfix: wrong reward icon if already saved 6/12/18/24 stage’s girl

- VERSION 1.2
Ero+ version released on Nutaku.net (page link)
In Ero+ version fury charges faster and critical hits restores more health
Added a cheat code, discoverable only by Nutaku users (starts with 69xxxxxx)
If you save all the girls in a dungeon, you will get a higher score in every game

- VERSION 1.1.1
Game starts with some amount of fury charged
Fury animation changed
“A mile away” achievement has been modified
The “Tome of knowledge” item is now really more effective
Vision reduced: now FOV is a bit more important
Bugfix: few gold at starting stage 19 for Tor
Bugfix: cannot have less than 0 gold
Bugfix: no starting heal at ancient jungle boss stage

- VERSION 1.1
First in-game achievements are added to the game;
The ‘First aid kit’ item has been replaced by ‘Charm of fury’ item;
Some icon has been enhanced;
Many entries have been translated;
The illustrations on the tutorial will be skipped on hard mode;
Bug (rare) resolved when going into pause…

- VERSION 1.0.3
Chicken mode is a bit easier (helping novice players)
Better HUD for fury system
Bugfix: On ancient dungeon there was a monster off-screen
Bugfix: Error on showing changelog

- VERSION 1.0.2
Fury charging system added to the game
Optimized animations for a better gameplay
HUD/GUI adjustments and corrections
On ancient dungeon there was a monster off-screen

- VERSION 1.0.1
“Soul Points” system added to the game (to help who dies often)
All bosses are “a bit easier” in hard mode
Earn extra score points when reach the exit
In hard mode you’ll find gold bags instead of extra hp in powerup rooms
Killing all enemies gives you more score points (in hard mode)
Darker screen while entering the dungeons
If at full hp, you pass over hp vials (but not goblin vials)
Some minor changes
Scoring “S” badge issue on hard mode
Wrong screen color applied to frozen dungeon
Showing “Thanks for playing” message if you die at lvl.24 boss

- OUT FROM EARLY ACCESS – VERSION 1.0 – STABLE RELEASE
Early Access has ended!
Deep Dungeon is completed
Ending the game will unlocks a new game start type
Added ‘Golden Coins’ to the game
Added ‘chickens’ (grants level up) for easy mode
Bosses hp bar repositioned in bottom position
Better recover from exhaust
Better shadows
Optimized animations
Some minor changes
Auto deactivate hints if you finish the game
Stage 18: Monsters do more damage
Translation error for Ash special
Dialogue variations for Ash and Tor
Cannot take S score if you don’t kill all monsters
Special rewards prerequisites are changed
Stage 18 girl prerequisites are changed
At stage 18 boss is much easier to take a good score
Better screen dimming if holding ancient tarots
Bug fix: Wrong damage applied for spikes
Bug fix: Duplicated item icon (Pendant of conversion/Ice Cloth)
Bug fix: Incorrect skin for switches
Bug fix: Frozen boss lowering too much the rank score
Bug fix: Library unreachable
Bug fix: Wrong reward slaying Jungle Boss
Bug fix: Invisible girl calls for help
Bug fix: Tor’s special icon won’t disappear correctly
Bug fix: Bag of coins icon was incorrect sometimes
Bug fix: Fullscreen issue
Bug fix: Switches issues about gates opening
Bug fix: Solved some bugs related to pressure plates
Bug fix: Fireballs issues on game pause
Bug fix: Hit miss on barrels
Bug fix: Missing Tor’s Omnikey icon
Bug fix: Skeleton’s layer

- VERSION 1.0.6c – EARLY ACCESS
After saving 8/16 girls, a code is revealed to allow you to re-unlock them (if you lost the savegame)
Added other girls into gallery
Added some tips at game start
Some text has been translated
Minor changes to game

- VERSION 1.0.6 – EARLY ACCESS
Girls rescued into dungeons will unlocks a specific animation into gallery, like this one:
animated sexy girl
Some texts have been translated
Some girls and some cards have been changed/improved

- VERSION 1.0.5 – EARLY ACCESS
All girls remade in anime style, like this one:
sexy anime girl
Better definition for thumbs in gallery
Every critical hit will heal your characters
Cheats are enabled, but… you must discover it! 😉

- VERSION 1.0.4 – EARLY ACCESS
Added 4 new languages (almost completed);
New languages are: Japanese, Simplified Chinese, Traditional Chinese, Russian

- VERSION 1.0.3 – EARLY ACCESS
Ash can block Frozen Boss attack with safe dome
Fixed exploder slime’s death bomb
Some fixes applied on explosive barrels, slimes and chests
Solved a bug that shows incorrect girls on gallery
Solved a bug that disable dark passages if aggro an enemy
Added an HP bonus on leveling up
If you complete a dungeon, you can start again from there
Flash the screen when both characters reach the exit
Force fullscreen when launching the game
Window icon changed

- VERSION 1.0.2 – EARLY ACCESS
Another tiny bug that allow sometimes to exit not aligned
Solved a visual issue on an arrow thrower
A bug leaves dark passages opened after brick destruction
A time barrel was placed into wrong position
Fixed a torch bug on boss levels
Translated some text

- VERSION 1.0.1 – EARLY ACCESS
Solved a bug that blocks user input after bosses
Solved a bug where can end a stage even if misaligned
Solved bug that cause incorrect brightness set
The game will forced to pause if the controller is removed
Font changed for Ash and Tor dialogues
When taking damage, the screen shakes and flashes red
Better death animations for slimes
No girls imprisoned if you’ve unlocked them
Shows a preview of the girl to be saved
Add +1 HP to Ash each time he uses “safe dome”
Ash got +1 STR and -1 VIT attributes at start
Of course, but remember: using the following codes will disable the unlocking of rewards (and you will lose the pleasure of playing Ash and Tor). You have been warned!

24079462 – INCREASED HP FOR ASH
50520479 – INCREASED HP FOR TOR
38467976 – DUNGEON ENTRANCE GIRLS
18187681 – FROZEN DUNGEON GIRLS
22272238 – ANCIENT DUNGEON GIRLS
78934893 – DEEP DUNGEON GIRLS
89380317 – DUNGEON ENTRANCE 1-8 GIRLS
74606294 – DUNGEON ENTRANCE 9-16 GIRLS
31588986 – FROZEN DUNGEON 1-8 GIRLS
16408801 – FROZEN DUNGEON 9-16 GIRLS
79999871 – ANCIENT ENTRANCE 1-8 GIRLS
57586264 – ANCIENT ENTRANCE 9-16 GIRLS
94130954 – DEEP DUNGEON 1-8 GIRLS
20631908 – DEEP DUNGEON 9-16 GIRLS
69669069 – LEVEL UP ORBS (NUTAKU VERSION EXCLUSIVE CODE)
chalice of vigorChalice of vigor
Increases vitality by 1
golden chaliceGolden chalice
Increases vitality by 2
iron gauntletsIron Gauntlets
Increases strength by 1
golden gauntletsGolden gauntlets
Increases strength by 2
boots of agilityBoots of agility
Increases dexterity by 1
boots of swiftnessBoots of swiftness
Increases dexterity by 2
lucky dollLucky doll
Increases luck by 1
doll of plentyDoll of plenty
Increases luck by 2
candleCandle
Increases vision by 1
lanternLantern
Increases vision by 2
lighting orbLighting orb
Increases global illumination
divine blessingDivine blessing
Executes enemies if critical hit
holy swordHoly sword
Increases the damage dealt to enemies
pendant of focusPendant of focus
Prevent tor’s inverted movements
iron armorIron armor
Decreases enemies/arrows damage
ring of repetitionRing of repetition
Repeats the special move a second time
iron bootsIron boots
Decreases spikes damage
spiked bootsSpiked boots
Avoid to slip when walking over ice tiles
fire coatFire coat
Decreases fireballs damage
tome of knowledgeTome of knowledge
Increases gained experience from library orbs
ice coatIce coat
Decreases frostballs damage
health potionHealth potion
Regains some hp on low health (1 time only)
omnikeyOmnikey
Prevents key consumption
fury charmFury charm
Charges fury faster than normal
pendant of gamblerPendant of gambler
Decreases gambling cost
golden hourglassGolden hourglass
Reduces the time consumption
pendant of conversionPendant of conversion
Decreases penalties for using special moves
ancient blue tarotAncient blue tarot
Electrocutes enemies on level start
phoenix featherPhoenix feather
Save from death (1 time only)
ancient red tarotAncient red tarot
Burn enemies on level start

2ASH SIDEWall near the library
4TOR SIDENear the destroyable wall
6ASH SIDENear the spikes
8TOR SIDENear the spikes
10ASH SIDEOver the table
12TOR SIDENear a switch
14ASH SIDENear a skeleton
16TOR SIDENear a skeleton
18ASH SIDENear a door
20TOR SIDENear the spikes
22ASH SIDEOver the lava
24TOR SIDEOver the lava
Here the changelog:

- Version 1.7
update: the “Ravenous beast” is a bit more strong (only in HARD mode)
update: the “Death” is a bit more dangerous (only in HARD mode)
update: after the first scrolls sacrifice, dungeon lord want more scrolls (only in HARD mode)
update: at workshop, you need lees shards in order to repair a shield
update: no more followers when you’ve almost reached the dungeon’s exit (3 steps far)
update: less torches… more traps
update: you can see more easily the “enchanted golden key” into the hud
update: your God will be less likely to give malevolent blessings if you have low health
update: ravenous beast has a chance to damage your shield
update: a bit more chance to find rooms with 3 bags, and bit less chance to find empty rooms
update: with homeless character, you will receive less gold when use the “ask for mercy” special trait
update: the action “show your wrath” will help you to combat the poison status alteration
update: the item “vampire’s fang” is visible on hud while triggered
update: you will receive more help (just a bit) from PANIC event
update: stranger guy/girl sells at a bit higher price
update: improved egg
bugfix: the fight with the “ravenous beast” does not stop even if with 0 hp
bugfix: dungeon’s lord “welcome gift” loop
bugfix: repositioned the window with “keys to press” after half dungeon (if mid-floor behaviour is selected)
bugfix: when in front of a “fairy”, and you got the “rod-land” amiga disk, the game shows wrong values
bugfix: wrong tutorial arrow while “pursued by someone”

- Version 1.6 | 27 July 2025
update: better behaviour for thieves while attacking
update: reduced the “medium upgrade kit” benefits
update: better behaviour of Dungeon’s Lord
update: cannot deposit gold if too close to the dungeon exit
minor update: adjusted one bgm volume level
minor update: modified depowering gun’s projectiles visual
minor update: modified break-risk percentages visual
minor update: less gold received while using “frighten” special trait
minor update: semi-transparent walking bars removed
minor update: with warrior, you will be alerted if cannot upgrade your weapon
bugfix: after the “altar sacrifice” card, sometimes wrong card will be shown
bugfix: you obtain the reward at gate (dungeon 3) even without the correct word
bugfix: poisoned text will appear while playing gambling
bugfix: ancestral horn issue
bugfix: better sync of sprint sound

- Version 1.5 | 23 February 2025
important update: save cooldown – now you can save only after 5 turns (10 if in hard mode)
important update: mid-floor behaviour – now at half dungeon you can choose your exploration behaviour (only on hard mode)
update: panic can be triggered one time per floor
update: lizards left less gold when defeated
update: slighly changed the rare “bubble bobble” floppy disk effects – now increases… oh, I can’t tell you 😉
update: hard mode is more challenging (added more penalties, expecially on combat behaviours)
update: the maximum penalty for losing yourself into dungeon (when examine) is 2 additional cards (3 for hard mode)
update: now examine/investigate can end earlier, based on dungeon (less chance to lose the way into dungeon)
update: dungeon lord got a surprise (if he thinks you are too strong – only for hard mode)
update: slightly better rewards at dungeon end
update: new special item added – magical flute (increase inspiration effects)
update: depowering gun now have 5 shots instead of 4
update: thieves steal more money
update: better potions icons
update: save/load portraits now indicate floor and hard mode
update: better “pursuer” distribution (now level based)
update: extra strike roulette is available from 20 hp (50 hp for hard mode)
update: added “the collector” card – sell/buy the amiga floppy disks
update: with each prayer, the recovery of health points will be less
update: armor can be damaged and destroyed (except for ancient armor) but cost less gold
update: “vampire’s fang” does not work when on 0 health
update: increased chance to find magical scrolls in early game
update: added new treasure chest reward (the farmachologist kit) and all kits are now balanced
update: treasure chest’s rewards are dungeon based
update: executioner is a bit dangerous in hard mode
update: new percentage limits for sweep/charge/defensive attacks
update: better “boulder path block” event
bugfix: fixed a wrong amiga floppy disk description
bugfix: a merchant showing the wrong armor
bugfix: berserk extra defense bonus not correctly applied

- Version 1.4 | 6 February 2025
major update: new ‘draw card’ system for a better gameplay experience
important update: new menu called “the way of faith” (new actions: wrath/meditate)
important update: new “fight menu” mechanics and “extra damage” roulette
update: ‘survival kit’ and ‘first aid kit’ can be found into treasure chest
update: in ‘hard mode’ the trap damage will increase
update: added a new trap called ‘electrocution’
update: the further you progress in the dungeons, the more traps there will be
update: better fatigue system
update: new mechanics for “closed door” event
update: the chance to find “special items” is now well balanced
update: the more tired you are, the more difficult it will be to escape the pursuer
update: discharging fury now you can recover more health (recover is based on current health)
update: new “inspiration” event – sometimes now you can choose what you wanna search into dungeons
update: “inspiration” event is influenced by missing “fury” (less fury, more inspiration cause not thinking about combat)
update: eluding a pursuer slightly increase the fury gauge
update: under “berserk” status alteration, you cannot perform “rest for a while” action
update: no more turn penalty for assassin’s “frighten” special skill
update: must have a minimum of 300 gold to use shards converter (400 gold if in hard mode)
update: the “gnome” have a slightly increased chance to left his box
update: now you get tired more easily, but by resting you will recover more stamina (maybe few hp) and don’t lose a turn
update: can no longer trash torches/food, but “panic” is now easier to get (now the positive effects of “panic” are greater)
update: armor “hud” icons modified
update: tutorial page has removed from the game (step-by-step tutorial is still available)
update: save/load system now shows the character’s portrait (and also can load in mid-game)
update: fury “raise” faster when defeating any enemy (without suffering any hit) and when below 20 hp
update: less “fury” penalty if hit by enemy or unable to defeat him
update: new windowskin and enhanced save system
update: better sync for audio animations
update: “lucky charm” nerfed. Now it will increase the gold/ancient shards found by 1/3
QOL update: font size have been increased for better readability on steam deck
QOL update: a balloon hover icon indicates that you cannot deposit gold
bugfix: wrong fury charging when suffer an extra attack by enemy
bugfix: the homeless ‘hungry-man’ special got wrong description
bugfix: using ‘Depowering Gun’ if choosing the corruption
bugfix: now you can’t get lost at the beginning of the dungeon or when you reach the exit
bugfix: not shaking card for pursuers
bugfix: wrong sprint from the “executioner” at dungeon end
bugfix: discharging the fury gauge, the hp went over its maximum capacity (for a short time)
bugfix: sometimes the weapon degrades after a charge
bugfix: some issue related to icons after using upgrade kits
bugfix: the “sorcerer” will hit even when don’t
bugfix: sometimes the merchant of potions leaves too earlier
bugfix: the warrior character does not start with the “ring mail armor” equipped
bugfix: attack/defense hud icon disappear after upgrading at workshop
bugfix: not set correctly the “decision card” choice if simultaneously find a new weapon/shield
bugfix: the chest icon in dungeon 3 is wrongly positioned

- Version 1.3 | 19 January 2025
game update: you can find more health potions into dungeons
game update: the chances of drawing an event card are slightly increased
game update: the chances of finding weapons are slightly increased
game update: after a rest, the enemy will approach you
game update: windowed mode is selectable from the ingame menu
game update: the warrior character now can also self-heal the berserk status
bugfix: the “rest for a while” action have a short cooldown

- Version 1.23 | 9 January 2025
client update: steam overlay is now supported

- Version 1.21 | 11 January 2025
bugfix: a bug prevent to unlock the hardmode
bugfix: a bug prevent to use correctly the “frighten” active skill (assassin character)
bugfix: a bug prevent to show progress after dungeon win

- Version 1.1 | 05 January 2025 (published)
update: cards now enters covered (red cards are monsters, yellow cards are unforseen events)
update: sometimes you will trigger a trap when grabbing new weapons or shields (but can disarm it)
update: increased chances (just a bit) to find weapons or shields
bugfix: the game don’t track correctly your progress
bugfix: hit&run behaviour not correctly deactivated
bugfix: turrican floppy disk issue
bugfix: wrong ravenous beast behaviour on food launch
bugfix: scroll of “christmas” will show wrong icons
bugfix: music volume change after descending to a new dungeon
bugfix: berserk status balloon icon not shown while fighting dungeon lord
bugfix: fixed some hud icons (only for two player mode)
bugfix: equipped items not available into intentory (only for two player mode)

- Version 1.0.8 | 2 January 2025
update: now into “pray” menu you can find “rest” action
update: the workshop is less expensive
update: balanced the two player mode
update: added a secondary sabotage roulette for player two
update: better and faster “higher/lower” minigame
update: now bgm volume is saved on game exit
update: in two players mode, no golden key is needed to open treasure chests displayed on hud
visual update: new cards for witches and gnomes
QOL update: better “Shard converter” menu
QOL update: the fast forward function has been disabled
bugfix: wrong “hit & run” icon shown
bugfix: wrong “sorcerer” card shown
bugfix: improved some translation

- Version 1.0.7 | 30 December 2024
major update: optimized the HUD script (savegames will be obsolete from this point, erase it in case of issues with hud)
update: the screen is a bit “green” bordered if special trait is available
update: the chances to draw an event card are a bit increased
update: now you can melt ancient shards, obtaining torches (by using shard converter)
update: better “progress page” shown at every game end/death (and before every single run – optional)
update: new “sorcerer” card, he is dangerous and able to curse your gear
update: some potions are more expensive
update: food supplies and torches now got an indicator under hud icons
update: the presence of the “executioner” now can scare and confuse you (and also can tire you)
update: new “gnome” card, gives torches in exchange of food and maybe drop a special item
update: now “burglary tools” can be used to open treasure chests
bugfix: fixed some gauge speed

- Version 1.0.6 | 24 December 2024
update: better ‘hole’ event
update: can purchase 2 items at a time from most of merchants
update: can do a sprint anytime (sprint is also used to flee from chasing enemies)
update: can be chased by enemies (not monsters)
update: can discard food supplies and torches from the inventory (useful in “desperates” situations)
update: now can rest for a while (from equipment menu) and recover some health points
update: fatigue now builds up faster when not defeating the enemies (it does not apply to barbarian)
update: new attack behaviour called “Hit and run” (can run after a fight, but consumes random resources or health points)
update: now sprints will cost more stamina (but can sprint after a fight)
update: implementing inventory (now potions can be stored into inventory)
update: auto hide mouse cursor after 6 seconds
bugfix: unable to go back main menu after player mode selection

- Version 1.0.5 | 18 December 2024
update: blur effect when on low health
update: bigger mouse cursor
update: auto hide mouse cursor after 4 seconds
update: skippable intro
update: better “lotus” and “sensible” floppy
bugfix: “lotus” and “sensible” floppy disks issue

- Version 1.0.3 | 17 December 2024
Game has been released!
update: equippable items available (3 for now)
bugfix: unable to leave from “higher or lower” minigame

- Version 1.0.2 | 13 December 2024
update: more soundtracks, one for each dungeon
update: aligned the “trait refresh” animation
update: better hud portraits
update: deposit will give 20% of profit instead 10%
bugfix: no “closed door” on decision event
bugfix: discharging fury will free the game
bugfix: hud of “assassin” shown on screen

- Older versions | before 13 December 2024
update: if fury is full, cannot decrease
update: more traps (based on hero selected)
update: new dungeons graphic
update: new cards graphic
bugfix: some icons still on screen on death
bugfix: ancestral horn not functioning properly
update: if the enemy survive, your weapon can take damage
update: added new event “blocked path”
update: added “rare” 25 amiga floppy disks
bugfix: 100 ropes displayed into the backpack
bugfix: “Gods” floppy disk issue
update: pray success no more counts as card draw
update: added “fatigue” system
update: added 4 new weapons
update: added 2 new shields
update: added new lizards
bugfix: wrong icon shown for some weapons
update: all characters can be played
update: two player mode is working
update: many new events
update: character enabled for testing
update: game is “mouse playable”
update: introducing “two player mode”
update: gameplay balanced
Top Steam Games To Lookout for in February 2025.
Visit GAMES ARDOR to read the full article.
Talisman of tenacity
Boost your first passive skill
Ring of antivenom
This ring effectively counteracts poison
Ring of firmness
This ring effectively counteracts berserk
Book of magical scrolls
Boost up some magical scrolls effects
trap-master bootsTrap-master boots
Reduces the chance of triggering traps



bronze shard converterBronze shard converter
This item is used to convert your shards into gold
silver shard converterSilver shard converter
Increase the earnings when doing a shard conversion
gold shard converterGold shard converter
This item boost the earnings when doing a shard conversion
gambler's diceGambler’s dice
Get benefits by betting with a gambler
burglary toolsBurglary tools
This item allows you to pick the lock of a closed door
vampire's fangVampire’s fang
This item allows you to recover some health after each fight
magic beanMagic bean
This item increases your satiety if you are starving
curatoxin plantCuratoxin plant
This item prevents poison intoxication
reactive sparkleReactive sparkle
This item reacts to most dangerous traps only, disabling them
phoenix featherPhoenix feather
This item allows you to resurrect from a death
perpetual flamePerpetual flame
This item prevents torch from falling below zero
Lucky charm
This item doubles the gold and ancient shards you find
death potionDeath potion
This is the only thing that will save you if you meet “The Death”
holy waterHoly water
This is the only item that will stop a curse
depowering gunDepowering gun
With this, you can shoot the enemy before the battle begins
enchanted golden keyEnchanted golden key
This rare item prevents golden keys from dissolving
ancestral hornAncestral horn
This item is the only one that can scare and confuse the “Executioner”
magical fluteMagical flute
This item will boost up your inspiration
QUESTO SITO È STATO CREATO TRAMITE